browser RPG · torchlit halls

Walk the lore. Claim the quest.

A tiny playable RPG on the page — explore rooms, talk to lorekeepers, gather sigils, and open the genesis dome. Free demo. Full campaign when seats open. Entertainment only — not a wallet, not an exchange, not financial advice.

Health 3/3 Blessed — Sigils 0 Sats 0 Streak — Room Gate Quest 0/3 Boss — Best 0

Objective: claim three sigils, break the sentinel, reach genesis.

← → ↑ ↓ or WASD · Space or E talks and claims · F or Pulse breaks wards · Shift or double-tap dashes · wards sleep, kindle with a shove, then flare — only the flare bites · dash through a flaring ward for sats · sentries mark a spear line, then thrust — step off it, dash across the locked line to cut it, or keep a pillar on the line · pulse the opening for sats · drag to walk · Esc or P pauses · M mutes · R or tap plays again after a run · progress saves automatically

What you just played

Legend of Satoshi is a short lore RPG loop — wander candlelit halls, meet keepers of the old chain stories, collect orange sigils, and break the vault sentinel to reach the genesis dome. Stone pillars break a sentry's path and stop a spear that crosses them, drifting wards sleep, kindle with a shove, then flare and only the flare bites. Dashing through a flaring ward breaks it and scatters sats. Dashing across the locked spear line cuts the thrust and leaves the sentry open. A clean sidestep lets the thrust miss and opens the sentry too, and a pulse there drops sats, the archive shrine mends one wound, and a corner map fills in as you walk. Progress saves automatically, so you can resume your quest later. The demo is free on this page. The list covers the fuller quest when seats open.

when seats open

$9/mo

Newsletter + full quest access. Demo stays free on the page.

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